Mordred PvP Shard Returns
Choose your client, enter your account, and step into a shard where every alliance is temporary.
Read NewsFaithful classic Mordred PvP — not Normal RvR. All three realms share one world. Everyone is red except your guild and group.
Albion ✦ Hibernia ✦ Midgard
These are the same updates the Mordred Launcher reads from the hosted news feed.
Choose your client, enter your account, and step into a shard where every alliance is temporary.
Read NewsClient setup, server targets, update checks, and launcher news now come from the hosted Mordred site.
View ChangelogBuilt for guilds, keeps, and relics — the way Mordred was meant to be played.
Not RvR. Hostile to everyone outside your guild and group. Safety off is one-way.
Region 163 frontier keeps, relic raids, and guild merit — not realm points.
Classic client, classic spells, classic world. Accounts created on first login.
Core systems that define the Mordred experience.
Claim keeps, earn guild merit from PvP kills, and manage diplomacy with /gc enemyadd. No alliances.
Capital teleporters to NF border keeps. Home Medallions, portal keeps, and Darkness Falls open to all realms.
Classic Mordred relic mechanics on the New Frontiers map — fight for power, not realm rank.
Worthy PvP deaths cost CON. Use /release city to return to your capital after a fight.
Level-capped classic dungeons for small-group PvE between frontier battles.
Mordred Launcher handles client install and connects you straight to the shard.
Download the launcher, create your account on first login, and step into New Frontiers.
Download & Play